Ginger
Administrator
96 posts
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Posts: 96
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Post by Ginger on Aug 14, 2014 20:33:10 GMT -6
Death - Owns pet shop/Experiments on souls
- Maybe Enforcers/protectors?
- Maybe Collector of souls for Dark magic use - maybe to sell?
Famine - - Steals food from slaves/human bellies and creates plant food for crops
- list item darn
- Handle Farmlands and commoners
- Are known to be really good cooks
War - - Army
- Metal Works
- Battle Magic
Pestilence - - Owns their own testing facility/town
- Takes those who get sick from poor areas in towns/cities to run tests on
- Purposefully gets others sick to run experiments to prepare for future sicknesses
- Trying to find a way to break free will and Light Magic - secret
- Doctors
Others - - Have their own chosen jobs "wanderer, mercenary, spy, etc"
- Slaves
- Those with no talents and are pretty much thrown in any of the other guilds, but guildmaster refuses to accept them into guild... poor guys. Usually humans who cannot do magic for some odd reason... Or really bad at magic... poor poor guys...
- Trying to find a way to break free will and Light Magic - secret
Might need more on Death... then at same time.. It is death, what more you need?
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Ginger
Administrator
96 posts
Wanted Ad
BIO
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Achievement Stuff, might just be tabbed written list. Staff typed/given versus plugin.
Note: maybe play with code to get border and background.
Posts: 96
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Post by Ginger on Aug 14, 2014 20:34:01 GMT -6
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War
Common Jobs: Metalworks, Weaponry, Foot Soldiers, and Causing fights within the kingdom. Common Personality: Hot Headed, Tough guy, Mindless Drone. Dark Magic: Anything dealing with battle magic, such as weaponry or enhanced physical traits. persuades those to do horrendous acts of injustice, and puts members first.
Pestilence Last contact: PM / Chatango / Email Duties: Coding & Making lives miserable. Known as the admin of deceit, this creature seems to never sleep, persuades those to do horrendous acts of injustice, and puts members first. If you see this creature, and is a guest, call the TSC at 1-800-there's-another-one, we will be waiting for that call.
Famine
Last contact: PM / Chatango / Email Duties: Coding & Making lives miserable. Known as the admin of deceit, this creature seems to never sleep, persuades those to do horrendous acts of injustice, and puts members first. If you see this creature, and is a guest, call the TSC at 1-800-there's-another-one, we will be waiting for that call.
Death Last contact: PM / Chatango / Email Duties: Coding & Making lives miserable. Known as the admin of deceit, this creature seems to never sleep, persuades those to do horrendous acts of injustice, and puts members first. If you see this creature, and is a guest, call the TSC at 1-800-there's-another-one, we will be waiting for that call.
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Ginger
Administrator
96 posts
Wanted Ad
BIO
Wanted Ad
Achievement Stuff, might just be tabbed written list. Staff typed/given versus plugin.
Note: maybe play with code to get border and background.
Posts: 96
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Post by Ginger on Aug 16, 2014 0:56:18 GMT -6
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War
Common Jobs: Metalworks, Weaponry, Foot Soldiers, and Slave Mines.
Common Personality: Hot Headed, Tough guy, Mindless Drone, Adrenaline Addict.
Dark Magic: Anything dealing with battle magic, such as weaponry or enhanced physical traits.Population: Cero
Pestilence Common Jobs: Healing, along with Research of Biology and Healing Magic.
Common Personality: Mad Scientist, High and Mighty, Ideological, Liars, and/or lovers of "Oddities".
Dark Magic: Anything dealing with Healing Magic, Sickness, Poisons, and any sort of Science.Population: Cero
Death
Common Jobs: Gathering souls specifically murdered/tortured, experimenting with Souls, Checking Virtues
Common Personality: Truthfully Blunt, Cold, and/or Wise.
Dark Magic: Anything dealing with Soul magic, such as Summoning, manipulating, and seeing into.Population: Cero
Famine Common Jobs: Sacrificing, Farming, and Cooking
Common Personality: Obsessive, Nutrition is Everything, Manipulative, and/or Murderers.
Dark Magic: Anything dealing with Food, water, and FatiguePopulation: Cero
Oddities Common Jobs: Cleaning, Sacrifices, Slavery, Research Subject, etc etc.
Common Personality: Usually combination of the other Faction personalities, very virtuous, and/or some major mental disability to completely set from rest.
Dark Magic: Everyone in this group does not learn their own Guild special Dark Magic, sadly what you are born with you are stuck with. Most in this group have few if any abilities; at least that is what it seems...Population: Cero
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Ginger
Administrator
96 posts
Wanted Ad
BIO
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Achievement Stuff, might just be tabbed written list. Staff typed/given versus plugin.
Note: maybe play with code to get border and background.
Posts: 96
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Post by Ginger on Aug 16, 2014 3:34:54 GMT -6
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War
Common Jobs: Metalworks, Weaponry, Foot Soldiers, and Slave Mines.
Common Personality: Hot Headed, Tough guy, Mindless Drone, Adrenaline Addict.
Dark Magic: Anything dealing with battle magic, such as weaponry or enhanced physical traits.Population: Cero
Pestilence Common Jobs: Healing, along with Research of Science and Magic.
Common Personality: Mad Scientist, High and Mighty, Ideological, Liars, and/or lovers of "Oddities".
Dark Magic: Anything dealing with Healing Magic, Sickness, Poisons, and any sort of Science.Population: Cero
Death
Common Jobs: Gathering souls specifically murdered/tortured, experimenting with Souls, Checking Virtues
Common Personality: Truthfully Blunt, Cold, and/or Wise.
Dark Magic: Anything dealing with Soul magic, such as Summoning, manipulating, and seeing into.Population: Cero
Famine Common Jobs: Sacrificing, Farming, Merchant, and Cooking
Common Personality: Obsessive, Nutrition is Everything, Manipulative,Thievery, and/or Murderers.
Dark Magic: Anything dealing with Food, water, and FatiguePopulation: Cero
Oddities Common Jobs: Cleaning, Sacrifices, Slavery, Research Subject, Informant, Mercenary, Priest etc etc.
Common Personality: Virtuous, Uncontrollable, Religious, and/or Unstable Mentally. Usually Declared "broken" by the other Guilds and will not be accepted within the other Guilds.
Dark Magic: There is no special Dark Magic within this Guild, usually teach themselves magic, and sometimes ends up killed.Population: Cero
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zero
Administrator
2 posts
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Post by zero on Aug 16, 2014 16:49:14 GMT -6
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Common Jobs: Metalworkers, Weapon Makers, Foot Soldiers, and Slave Miners.
Common Personality: Hot Headed, Tough, Mindless Drone, Adrenaline Addict.
Dark Magic: Anything dealing with battle magic, such as weaponry or enhanced physical traits. Population: Cero
Common Jobs: Healing, along with Research of Science and Magic.
Common Personality: Mad Scientist, High and Mighty, Ideological, Liars, and/or lovers of "Oddities".
Dark Magic: Anything dealing with Healing Magic, Sickness, Poisons, and any sort of Science.Population: Cero
Death
Common Jobs: Gathering souls specifically murdered/tortured, experimenting with Souls, Checking Virtues
Common Personality: Truthfully Blunt, Cold, and/or Wise.
Dark Magic: Anything dealing with Soul magic, such as Summoning, manipulating, and seeing into.Population: Cero
Famine Common Jobs: Sacrificing, Farming, Merchant, and Cooking
Common Personality: Obsessive, Nutrition is Everything, Manipulative,Thievery, and/or Murderers.
Dark Magic: Anything dealing with Food, water, and FatiguePopulation: Cero
Oddities Common Jobs: Cleaning, Sacrifices, Slavery, Research Subject, Informant, Mercenary, Priest etc etc.
Common Personality: Virtuous, Uncontrollable, Religious, and/or Unstable Mentally. Usually Declared "broken" by the other Guilds and will not be accepted within the other Guilds.
Dark Magic: There is no special Dark Magic within this Guild, usually teach themselves magic, and sometimes ends up killed.Population: Cero
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zero
Administrator
2 posts
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BIO
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Achievement Stuff, might just be tabbed written list. Staff typed/given versus plugin.
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Posts: 2
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Post by zero on Aug 16, 2014 17:29:58 GMT -6
War Common Jobs: Metalworkers, weapon makers, foot soldiers, guards, miners, jailer, warden, slave drivers.
Common Personalities: Hot-headed, tough, mindless drones, adrenaline addicts.
Dark Magic: Anything dealing with battle magic, such as weaponry or enhanced physical traits. Population: Cero Pestilence Common Jobs: Healers, Inventors, researchers (has mixture of science and magic skills).
Common Personality: High and mighty, ideological, mad scientists, liars, lovers of "Oddities".
Dark Magic: Anything dealing with healing or inflicting sickness, including poisons and various sciences. Population: Cero Death Common Jobs: Gathering souls (specifically murdered/tortured), experimenting with souls, combating virtues.
Common Personality: Truthfully blunt, cold, wise.
Dark Magic: Anything dealing with soul magic, such as summoning, manipulating, and reading. Population: Cero Famine Common Jobs: Farmers, merchants, cooks, in charge of sacrifices.
Common Personality: Obsessive, manipulative, thieves, murderers.
Dark Magic: Anything dealing with food, water, and fatigue.
Population: Cero Oddities Common Jobs: Cleaning, sacrifices, slaves, research subjects, informants, writers, journalists, mercenaries, priests, tailors, etc.
Common Personalities: Virtuous, uncontrollable, religious, and/or mentally unstable. Usually declared "broken" by the other Guilds and will not be accepted within the other Guilds.
Dark Magic: Nothing special. Usually self-taught, which can lead to death (or worse). Population: Cero
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